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a816

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Another 65c816 assembler.

Targets Super Famicom / SNES ROM hacking and patching. Ships a CLI assembler, an object-file linker, an LSP server, and xdds (a SNES-aware hex dump / disassembler).

Usage

Command line

The a816 CLI is subcommand-driven (ruff / cargo style):

$ a816 build   <files> -o <output>    # assemble + link
$ a816 check   <paths>                # lint with fluff (DOC*, E501, N801, N802, S00*, UP001)
$ a816 format  <paths>                # format .s / .i sources with fluff
$ a816 fix     <paths>                # apply fluff autofixes (--diff / --check / --select / --unsafe-fixes)
$ a816 explain <CODE>                 # rule rationale + good/bad example pair

Bare invocation (a816 file.s -o out.ips) still routes to build for backwards compatibility — existing scripts keep working.

a816 build flags

-o, --output OUTPUT      Output file (default a.out)
-f FORMAT                Output format (ips, sfc, obj)
-m MAPPING               Address mapping (low, low_rom_2, high_rom)
--copier-header          Add 0x200 address delta for ips writer.
--dump-symbols           Dump the symbol table.
-c, --compile-only       Compile to object files without linking.
-D KEY=VALUE [KEY=VALUE ...]
                         Define symbols (numeric values use int(., 0)).
--no-auto-imports        Disable automatic import resolution.
-I, --module-path PATH   Add a module search path (repeatable).
--obj-dir DIR            Directory for compiled object files (default
                         build/obj).
--include-path PATH      Add directory to include search path for `.include`.

Separate compilation

Compile each module to an object file, then link:

$ a816 build --compile-only file1.s file2.s   # produces file1.o, file2.o
$ a816 build file1.o file2.o -o output.ips    # link to IPS
$ a816 build file1.o file2.o -f sfc -o output.sfc
$ a816 build file1.s file2.o -o output.ips    # mix sources and objects

Lint and format

See Fluff (lint + format) for the full rule set, ; noqa suppression syntax, and editor integration.

$ a816 check src/                       # report lint hits ([*]=fixable safe, [!]=fixable unsafe)
$ a816 format src/                      # rewrite sources in place
$ a816 format --check src/              # exit non-zero if reformatting needed
$ a816 format --diff src/               # print unified diffs without writing
$ a816 fix src/                         # apply safe fixes in place
$ a816 fix --diff src/                  # preview as unified diff
$ a816 fix --select UP001 --unsafe-fixes src/   # opt in to one rule's unsafe fix
$ a816 explain DOC003                   # rationale + good/bad example pair

Private symbols (_-prefixed labels / macros / scopes) can carry docstrings without firing DOC002 — naming alone marks them internal.

The legacy a816-fluff binary still works but prints a deprecation notice on stderr — prefer a816 check / a816 format going forward.

From Python

from a816.program import Program

def build_patch(input, output):
    program = Program()
    program.assemble_as_patch(input, output)
    program.resolver.dump_symbol_map()

Syntax

See the Directives reference for the full set of assembler directives — *=, @=, .scope, .macro, .struct, .if, .for, .text / .table, .incbin, and friends.

Mnemonics

adc, and, asl, bcc, bcs, beq, bit, bmi, bne, bpl, bra, brk, brl, bvc, bvs, clc, cld, cli, clv, cmp, cop, cpx, cpy, db, dec, dex, dey, eor, inc, inx, iny, jml, jmp, jsl, jsr, lda, ldx, ldy, lsr, mvn, mvp, nop, ora, pea, pei, per, pha, phb, phd, phk, php, phx, phy, pla, plb, pld, plp, plx, ply, rep, rol, ror, rti, rtl, rts, sbc, sec, sed, sei, sep, sta, stp, stx, sty, stz, tax, tay, tcd, tcs, tdc, trb, tsb, tsc, tsx, txa, txs, txy, tya, tyx, wai, xba, xce

Macros

.macro test(var_1, var_2) {
    lda.w var_1 << 16 + var_2
}

test(0x10, 0x10)
; expands to: lda.w 0x10 << 16 + 0x10
; emits:      lda.w 0x1010

Code pointer relocation

*=0x008000
    jsr.l _intro

Scopes

some_address = 0x54
{
    lda.b some_address
    beq no_action
    ; label only visible inside this scope
    no_action:
}

Named scopes

*=0x009000
named_scope {
   addr = 0x1234
   youhou_text:
   .text 'youhou'
   .db 0
   yaha_text:
   .text 'yaha'
   .db 0
}

*=0x019A52
    load_system_menu_text_pointer(named_scope.youhou_text)

*=0x019A80
    load_system_menu_text_pointer(named_scope.yaha_text)

Structs

.struct Name { ... } declares a layout. Each field is one of byte, word, long (24-bit), or dword (32-bit). Field names export as Name.field constants holding the byte offset from the start of the struct, plus Name.__size for the total length.

.struct OAM {
    word x
    byte y
    byte tile
    byte attr
}

emits OAM.x = 0, OAM.y = 2, OAM.tile = 3, OAM.attr = 4, OAM.__size = 5.

Use the offsets against any base address — a hardware register, a WRAM pointer, an array stride:

.struct PPU {
    byte INIDISP
    byte OBSEL
    word OAMADDR
}

*=0x008000
    lda.w 0x2100 + PPU.OAMADDR  ; assembles as LDA $2102

player = 0x7E0010
    lda.b player + OAM.x
    sta.b player + OAM.tile

Structs are layout-only; they don't reserve storage and don't emit bytes. Pair with *= or a memory-map directive to place an instance.

Modules

.import "module" brings symbols from another translation unit; .extern declares cross-module references. See Modules for the full workflow, visibility rules, and constants over externs.

.import "vwf"
.extern external_func

main:
    jsr.l vwf.init
    jsr.w external_func
    rts

Freespace pools

Declare reusable chunks of free ROM, relocate functions into them, and let the assembler place everything deterministically. The .pool / .alloc / .relocate / .reclaim directives replace the manual *= ADDR + end-label + overflow guard pattern with a declarative pool the assembler manages. In object compilation the linker unions same-named pools across translation units and runs the allocator over the merged view, so multiple modules can share a pool name. See Freespace pools for syntax, cross-TU usage, error model, and migration from the manual pattern.

.pool bank01_slack {
    range 0x01ff35 0x01ffff
}

.alloc helper in bank01_slack {
    rts
}

Project configuration (a816.toml)

Drop an a816.toml at the project root. a816 build (and the bare a816 <file> form) finds it by walking up from the first input file; the LSP and fluff read the same file.

entrypoint    = "src/main.s"
include-paths = ["src/include"]
module-paths  = ["src/modules"]
board         = "SHVC-1A3M-30"  # a real cartridge board (and/or [map.N])
rom_size      = 0x400000

[experimental]
track_register_size = true
Key Read by Meaning
entrypoint LSP root file the server indexes from
include-paths build, LSP, fluff directories searched by .include
module-paths build, LSP, fluff directories searched by .import
board build cartridge board from ares' boards.bml ("SHVC-1A3M-30")
[map.N] build bus region N, in bsnes/boards.bml form
rom_size build ROM image size in bytes; required with read-only [map.N] regions
[experimental] build opt-in feature flags (--experimental NAME)

--include-path / -I replace the file's include-paths / module-paths; --experimental flags add to [experimental].

Bus map: board and [map.N]

The cartridge layout belongs to the project, not to each module. The regions declared here are put on the bus of every translation unit before its own .map lines run, so a module with no local .map still places code in the project's banks. In object mode they are written into each .o like a source .map; the linker keeps one copy.

  • board names a real cartridge board from ares' boards.bml (vendored, ares revision pinned in a816.boards.ARES_REVISION, ISC): "SHVC-1A3M-30" (LoROM + SRAM), "SHVC-1J3M-20" (HiROM + SRAM), "SHVC-LJ3M-01" (ExHiROM), "SHVC-1L5B-20" (SA-1), and every other board in the file. It expands to that board's ROM and RAM map lines (coprocessor MMIO and cartridge slots are left out) plus the console's WRAM (7e-7f:0000-ffff), which no board lists. Boards with ROM need rom_size. [map.N] tables add to a board.
  • [map.N] declares region N (the identifier a source .map uses, so N must be an integer: [map.3], [map.0x3]) the way bsnes and ares' boards.bml write it, so a board's map lines copy over as they are. address is required; mask, base (both default 0) and writable are optional:
rom_size = 0x400000        # 4 MB image

[map.1]                    # SHVC-1A3M: LoROM ROM
address = "00-7d,80-ff:8000-ffff"
mask    = 0x8000

[map.2]                    # ... and its SRAM, in the same banks
address  = "70-7d,f0-ff:0000-7fff"
mask     = 0x8000
writable = true

address is BANKS:WINDOW in hex; several bank ranges separate with commas and share the window. A region owns only its window, so ROM and SRAM can share banks. The file offset of a read-only address is computed as in bsnes: the mask bits are removed from the full 24-bit address, base is added, and the result folds into rom_size (so mirrors land on the same bytes). rom_size is required as soon as one region is read-only. Writable regions have no file offset.

  • A source .map with the same identifier and the same shape as a toml region is accepted and does nothing; a different shape fails with E0308 on the source line.
  • Declaring any region replaces the -m default bus, exactly as a source .map does, so board and [map.N] together must cover every region the project uses. -m (default low) only picks the bus of a project that declares none.
  • mapper = "lorom"/"hirom" existed during the 1.1.0 alphas and is gone: write board = "SHVC-1A0N-30" / "SHVC-1J0N-20" and rom_size instead (E0504 names the board).
  • Changing the bus map rebuilds every cached object.

LSP

a816-lsp-server ships with the package: diagnostics, goto-definition (including .import targets), and hover info. See LSP for editor setup.

Built-in symbols

  • BUILD_DATE — set automatically to the current date.

.text strings expand ${VAR} references against defined symbols.

xdds

SNES-aware hex dump and disassembler.

$ xdds --help
$ xdds rom.sfc --low-rom -s 0x008000 -l 256
$ xdds rom.sfc --low-rom -d --m16 --x16 -n 32   # disassemble 32 instrs
$ xdds rom.sfc --ips patch.ips -s '$01:FF40'   # apply IPS, dump from SNES addr

xobj

Inspector for the .o object-file format the assembler / linker exchange. Useful when debugging a link failure or auditing what a module exports.

$ xobj file.o                # high-level summary
$ xobj --sections file.o      # section table
$ xobj --symbols file.o      # symbol table sorted by address
$ xobj --relocs file.o       # legacy + expression relocations
$ xobj --lines file.o        # debug line table
$ xobj --bytes 64 file.o     # dump the first 64 bytes of each section